STEAM stands for Science, Technology, Engineering, Arts, and Mathematics. STEAM is an extension of STEM (Science, Technology, Engineering, and Mathematics) education, which adds arts into the existing education system.
STEAM education is an innovative learning method that helps students focus more on developing life skills rather than textbook learning, thus providing more holistic knowledge.
STEAM education is a next-level education learning method where the teachers work with the students on different projects, focusing more on open, experimental, and critical learning techniques.
STEM education focuses more on focusing on a specific set of knowledge — science, technology, engineering, and mathematics. At the same time, STEAM education aims to give students more universal and multicultural education, including music, liberal arts, social studies, etc. Introducing the fifth element of arts in STEAM allows the students to use their innovative skills, learned in arts in various fields.
Every student has different creativity, and this education helps them learn and implement their creativity in real life rather than learning from a set of instructions written in the syllabus.
For example, this education supports the students to combine analytical and creative skills to build solutions with out of the box outcomes. The creativity of their adaptable skills helps them to prepare for real-world tasks and success.